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One of the first things we need
to do to understand the Max interface, is get used to the idea of thinking
in 3 dimensions. The 3D environment in Max is defined by a set of Co-ordinate
Systems. The most common type of Co-ordinate System that you
should all be familiar with is a graph:

This has two axis, x
and y, and plots points according to their x and y
values. In 3D design however, our Co-ordinate System
has 3 axis, x,
y and z. The third axis is used to represent depth:

By using this 3 axis Co-ordinate System,
it is possible to plot points in 3 dimensions.
Units of Mesurement:
Distances/Values of X,Y,Z in our 3D
Co-ordinate System are mesured in Units.
These are only relative to themselves.In other words they do not correspond to
any real world measurement. All that matters is that 1 Unit
measures 1 Unit. It is possible to set Max to use
feet and inches or Metres and centimetres as its units of measurement, but for
our purposes, everything can be measured in Units.
Co-ordinate
Systems will be discussed in more detail in a later Lecture.
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