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The View Controllers are used to navigate within the views. It is important that
you become used to constantly altering your views, as this essential for a good
workflow. The View Controllers are located in the bottom right hand corner of
the screen:

Their functions are as follows:
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|
Zoom. |
Allows
you to change the viewport magnification. |
|

|
Zoom
All. |
Allows
you to change the magnification in all viewports simultaneously. |
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|
Zoom
Extents. |
Centers
and magnifies the viewport to display all objects. |
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|
Zoom
Extents All. |
Centers
and magnifies all the viewports to display all objects. |
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|
Field
of View. |
Allows
you to change the viewing angle of the Perspective viewport. |
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|
Pan.
|
Allows
you to scroll the viewport in any direction across your scene. |
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|
Arc
of Rotation. |
Allows
you to rotate around a fixed point in your viewport. |
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|
Viewport
Min/Max. |
Allows
you to maximise and minimise any viewport. It acts as a toggle button.
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These controllers change depending on what kind of view is
selected. e.g. Orthographic, Perspective or Camera.
You may notice that some of these buttons
are expandable. Try selecting their alternative modes and using the help prompt
to find out what they do.
If you Arc Rotate any view
other than the Perspective View, it will become a User
View. This means it is still Orthographic, but it is viewing the the
scene from an arbitrary angle defined by the user. This makes it hard to use
this view for precise transformations (discussed in Lecture 2). To change the
view back, follow the directions discussed on the previous page.
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